After a successful beta testing phase, Bethesda released Title Update 1.14.74 for Starfield to all PC and console players. This patch has almost the exact same tweaks, fixes and enhancements as its beta build. So, in case you missed it, let’s take a closer look at it.
Title Update 1.14.74 improves the function of the stealth bar while around crowd NPCs. It also brings some general performance and stability improvements. To be honest, I didn’t see any major performance gains in the beta patch. Thus, make sure to temper your expectations. This update won’t magically make the game run faster on your hardware.
Additionally, Patch 1.14.74 resolves a Leadership skill issue that could cause companions to not speak up. Plus, it fixes an issue where loading a save that relied on missing content could place the Starfield player in an undesirable location. It also comes with several fixes for numerous quests.
It’s worth noting that Bethesda has added Lipsync animation data generation to the Creation Kit. This is a new feature, that wasn’t present in the beta update. So, good news I guess to all modders.
In total, this patch features 28 fixes, tweaks, and changes. So, as I said, this is similar to the beta update.
In theory, this update should be compatible with all the mods we’ve shared. So, here are some really cool mods that you can download.
This mod adds cool quests when you explore new places. There’s also a mod that makes dead bodies move realistically, as well as a mod that aims to overhaul the game’s enemy AI. In September 2023, we shared the Disk Cache Enabler Mod, which helps reduce how much space the game uses on your computer. There’s also a mod that gives characters super realistic eyes. Halo fans can use this mod to play as the Master Chief himself. Earlier this month, we also shared a DLC-sized expansion mod that allows you to create whole colonies with giant mechs, defense turrets, a farming system and more. Seamless City Interiors is another must-have mod. Oh, and if you don’t like the default camera views in dialogue, there’s a mod to disable them.
Sprinting Stuttering Fix is another cool mod that stops the annoying stutters when you run. Then, you can grab this mod that makes the game run smoother by fixing a bunch of scripts. You can also get StarFinance, which brings an advanced financial system. And don’t forget these two must-have mods that make the game look and feel better with a new User Interface and cooler Particle Effects. On the other hand, this mod lets you travel between planets in real-time. We also have this mod which adds 50 new space encounters to the game. And let’s not forget this Fleet Expansion Mod. Finally, this mod brings a dynamic weather system into the game, and this mod improves the behavior of NPCs.
Lastly, here are all the best Starfield mods you can download.
Like always, Steam will download this patch the next time you launch its client. Below you can also find its complete changelog.
Enjoy and stay tuned for more!
Starfield Patch 1.14.74 Release Notes
General
- General performance and stability improvements.
- The uncapped frame rate option is available again for Xbox Series X users.
- The Message of the Day now displays more consistently on the Xbox.
- Addressed an issue where some console commands did not disable certain achievements.
- Shattered Space will now show ownership correctly for Steam users.
Features
- Creation Kit: Lipsync animation data generation is now available.
Gameplay
- The Annihilator Particle Beam damage-over-time effect no longer triggers companion reactions.
- Resolved a Leadership skill issue that could cause companions to not speak up.
- Improved function of the stealth bar while around crowd NPCs.
- Addressed an issue where destroyed ships could load in without collision.
- Addressed an issue where loading a save the relied on missing content could place the player in an undesirable location.
- Trackers Alliance – Roach will now accurately track the number of completed bounties.
- Trackers Alliance – Bounty targets will now appear in Akila, Gagarin, and Cydonia.
- Trackers Alliance – Fixed an issue where the player could receive additional credits by extorting the target and then killing them.
- Trackers Alliance – Bounty targets should now have a larger variety of appearances.
- Trackers Alliance – Bounty targets will now be removed after being dealt with and leaving the area.
- Trackers Alliance – Extorting or bribing a bounty target is no longer a guaranteed success.
Quests
- The Starjacker – The correct quest objective will display when the player boards the Junker Watchdog.
- Legacy of the Fang – Addressed an issue that could cause the key to no longer open the door if the player had left the area.
- The Duel – If the player attacks Danika and gets arrested, they are now able to speak to her afterwards to complete the quest.
- The Scaled Citadel – Anasko’s ID Key is now flagged as a quest item.
- What Remains – Addressed an issue where having certain creations installed could make the hatch on The Oracle non-interactable.
- What Remains – The Engineering Bay Access Card is now flagged as a quest item.
- A House Divided – The doors in the Radiology center will stay unlocked during this quest if the player exits the area and returns.
- A House Divided – The player can now obtain the keycard from Madri after the quest is completed.
- Zealous Overreach – Fixed an issue that could occur if the Va’ruun Zealots at the exterior of Shadow Station Epsilon were killed before receiving the quest.
- Zealous Overreach – Addressed an issue that could prevent the player from speaking to Razma or Viktor if the quest “Conflict in Conviction” is started at the same time.
- Zealous Overreach – Vortex Phantoms will no longer spawn close enough to interrupt the negotiation scene.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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