Jetpack Interactive has released Title Update 7 for the PC version of God of War: Ragnarok, and shared its full patch notes. So, let’s see what this new update brings to the table.
Patch 7 fixes issues with volumetric fog looking blocky when playing in 21:9 or 32:9 aspect ratios. Moreover, it fixes an issue where the camera would drift when playing with mouse and alt-tabbing.
This latest update also fixes an issue where bindings using mouse scroll would get unset upon relaunching the game. Plus, it will fix an issue where the window location would not be saved upon subsequent launches when running in windowed mode.
Jetpack Interactive claims that this patch will improve performance on Intel ARC GPUs. For the NVIDIA and AMD GPU owners, this patch will bring a minor performance boost. The devs also stated that they have fixed a number of visual bugs such as the water at the bottom of Alfheim well not appearing properly.
God of War: Ragnarok was in a great state when it came out on PC. In fact, it was among the best Sony releases on Steam. The game came out on PC in September 2024. It currently has Very Positive reviews on Steam, and it did not use Denuvo. However, it does require a PSN account.
Like always, Steam will download this update the next time you launch its client. Below you can also find its complete changelog.
God of War: Ragnarok Patch 7 Release Notes
- Added more detection for corrupted files during content loading with a warning to user to validate files
- Fixed an issue where the window location would not be saved upon subsequent launches when running in windowed mode
- Fixed an issue where the camera would drift when playing with mouse and alt-tabbing
- Fixed issues with volumetric fog looking blocky when playing in 21:9 or 32:9 aspect ratios
- Fixed an issue with interact/evade swapping not working when using SteamInput
- Fixed an issue with on screen prompts not properly reflecting correct button prompts when using Switch controller and SteamInput
- Fixed Quick Turn buttons not working with SteamInput
- Fixed an issue where bindings using mouse scroll would get unset upon relaunching the game
- Improved performance on Intel ARC GPUs (has very minor improvement on NVIDIA and AMD)
- Fixed a number of visual bugs such as the water at the bottom of Alfheim well not appearing properly
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email