Half Life fans, here is something special for you today. The modding team behind Half-Life 2: Episode 3 Interlude has released a demo for it. This demo will give you a glimpse at what the modding team aims to create.
As the title implies, Half-Life Interlude will attempt to recreate the events of HL2: Episode 3. The mod is, obviously, based on Marc Laidlaw’s Epistle 3. In Interlude, Gordon Freeman awakens amidst the wreckage of a downed helicopter as the Combine is ruthlessly hunting him down.
Now what’s cool here is that the team is already working on the next part of this project. Part 2 will not only continue the story but also act as an update to Part 1. It will rework some community-reported issues such as the puzzles. It will also improve flashlight mechanics, tweak level design elements, and introduce new features.
And since I mentioned HL3, there are some Half-Life 3 rumors flying around lately. Some claim that Valve may have launched an internal test for a new Half Life game. And then there is a cryptic message that the voice actor of the G-Man tweeted a couple of days ago. So, things may become very interesting in 2025. Still, I suggest tempering your expectations. HL3 fans have been burned too many times. So, take nothing for granted.
Anyway, until Valve announces something, I suggest giving this demo a go. While it may not be as polished as a new HL3 game, it’s still pretty cool. So, make sure to download it from this link.
Speaking of mods that are inspired by Half-Life 2: Episode 3, you can download a demo for Half-Life: Return to Stratigrad. Half-Life: Return to Stratigrad takes place after Half-Life 3 Epistle. You can also download a demo for Project Borealis. For those unaware, Project Borealis is another HL3 fan game.
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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