Razer, the world leader in high-performance gaming hardware, together with Sixense Entertainment, the leader in precision motion technology, announce fully integrated motion gaming support for Valve’s game titles including Left 4 Dead 2, Half-Life 2, and Team Fortress 2 using the Razer Hydra motion sensing controller. Future Valve titles Dota 2 and Counter-Strike: Global Offensive will also support full motion play with the Razer Hydra.
Additionally, Sixense and Valve have now integrated Sixense MotionCreatorTM 2.0 software with Valve’s Steam gaming platform, enabling backward compatibility for motion gaming with the Razer Hydra for over 250 of the most popular titles on Steam. Now, Steam users will receive automatic motion control updates for current and future game titles, and a new in-game overlay allows gamers to view control maps for the Razer Hydra as they play.
Robert ‘RazerGuy’ Krakoff, President, Razer USA said:
“The Razer Hydra’s magnetic motion-sensing technology is the fastest and most precise to deliver a level of gaming immersion other motion-sensing tech in the industry right now can only dream of. Gamers are going to experience Valve’s new and legacy games in an amazing and fun way.”
Amir Rubin, CEO and Co-Founder, Sixense added:
“Sixense is excited to bring the Razer Hydra motion gaming experience to the Steam community. By wrapping Sixense MotionCreator inside Steam, the PC and Mac gaming platform of choice for both gamers and developers, we are able to provide plug-and-play functionality for the Razer Hydra to showcase our innovative motion gaming modes across game genres.”
The Razer Hydra is the world’s first PC gaming-grade motion-sensing peripheral to use an electromagnetic field to track your hand movements as you hold two ultra-precise motion sensing controllers. Because the Razer Hydra tracks the position of your hands down to a millimeter and degree, saving the world in Half-Life 2, cutting down zombies in Left 4 Dead 2, and pushing the cart in Team Fortress 2 will be a highly intuitive and immersive affair.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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