Good news for XCOM fans as Firaxis will include specific UI features in the PC version of XCOM: Enemy Unknown. According to lead designer, Jake Solomon, PC gamers will be able to zoom in and out on the battlefield, a feature that will be present only on the PC version. XCOM: Enemy Unknown on consoles will have a fixed perspective.
In addition, a will be grid drawn on the battlefield of the PC version. This grid will allow players to see in detail how movement is affected by the terrain.
Furthermore, Firaxis plans on delivering a true XCOM experience to all PC gamers. As Solomon told Eurogamer:
“It’s interesting. Playing mouse and keyboard is a different experience. From just the way it looks when you start, the UI is different. The grid gets drawn in the PC version and we have a little extra help when you hold down the mouse button. Small things like that. Obviously we have to add a lot of new buttons and things like that. It feels good on mouse and keyboard, which it should. It’s XCOM.”
Sounds interesting, and we have to admit that the inclusion of the zoom feature is a big plus in our books.
XCOM: Enemy Unknown is currently planned for an October 12th release on the PC, X360 and PS3!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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