Don’t know about everyone else, but I always enjoyed the Crash Time series. It didn’t take itself too seriously, it had gorgeous graphics (at least its last two parts) and it was fun. Yes, there were some bugs and issues here and there, but overall it was fun and had good arcade controls. And I’m happy to inform you that PQube announced today Crash Time 5: Undercover will be coming to PC, X360 and PS3 in Q2 2013.
According to its press release, Crash Time 5: Undercover will feature an instant replay functionality of your most outlandish smashes (called Crash Cam) and will be packed with over 50 high octane missions. Naturally, the game will feature open world environments, similar to those found in the previous titles.
Crash Time 5: Undercover will also sport over 50 supercharged cars and armored vehicles.
Head of Marketing, Andy Pearson said:
“Crash Time 4 was a lot of fun and Crash Time 5: Undercover has introduced even more elements into the series. With a huge focus on outrageous crashes and over the top scenarios CT5 is a ‘must have’ for fans of the Crash Time series and anyone who enjoyed the intensity of Burnout and Need for Speed Most Wanted or the huge landscapes that can be found in Forza Horizon”
Business Development Director, Soren Lass added:
“We are very pleased to continue our successful collaboration with PQube and we are confident that their expertise in the racing genre as well as their solid distribution will help Crashtime 5 : Undercover© meet its full potential in the UK market”
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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