Red 5 Studios today announced that its free-to-play open world shooter, Firefall, will enter Open Beta on July 9th, allowing millions of gamers to join the Chosen warfront and experience Firefall’s skill-based vertical combat.
James Macauley, Vice President of Development, Red 5 Studios said:
“We’re incredibly excited to be nearing what we consider to be the most important stage of Firefall’s development – Open Beta. For us, Open Beta isn’t a traditional ‘marketing beta’, but rather an opportunity to include many more players in our community-driven development process. We’re looking forward to welcoming these new players into the community and continuing to build an amazing game together.”
According to Red 5 Studios, players can look forward to a final stage of Closed Beta testing which will flesh out Firefall’s dynamic open world and deepen existing systems.
Moreover, the company unveiled some upcoming content updates for FireFall. These are:
-City Power Levels: Players will receive new bonuses and rewards in the open world by increasing the power level of major cities through local missions and encounters.
-Melding Exploration: By raising city power levels and unlocking special dropships, players will finally be able to enter and explore pockets of the deadly Melding energy storm surrounding New Eden.
-Chosen Instances: Fortifying the open world allows players to take the fight to the Chosen, driving back the hostile alien race in epic new battle instances.
-Crafting and Progression: Players will continue to see major additions to crafting and Battleframe progression (including the new UI).
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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