Deep Silver has released a new dev diary for Volition’s upcoming sandbox title, Saints Row IV. In this exclusive look behind the scenes Jim Boone, Senior Producer, Steve Jaros, Creative Director, and Steve Quirk, Art Director, from Volition explain how adding superpowers opened a whole new dimension for the gameplay in Saints Row IV while John Brunkhart, Weapons Designer and David Payne, Lead Weapons Artist, analyze what influence Emperor Zinyak’s alien invasion had on the arsenal. Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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