Ubisoft revealed today more details about Child of Light, a digital title to be released in 2014 on current- and next-generation platforms as well as PC. The game is being created by a small team of seasoned developers based in Ubisoft Montreal (Far Cry 3 creative director Patrick Plourde and lead writer Jeffrey Yohalem are working on it).
Child of Light has been developed on Ubisoft’s UbiArt Framework, a powerful engine that lets programmers and artists to bring their art to life by allowing original concept art to be inserted unedited into the game world.
Child of Light is a reimagining of classic fairytales, inviting players on an epic adventure into the magical painted world of Lemuria. Players will uncover mysteries, participate in turn-by-turn combat inspired by classic JRPGs, and explore the mystical kingdom.
The game puts players in the shoes of Aurora, a child stolen from her home, who, in her quest to return, must bring back the sun, the moon and the stars held captive by the mysterious Queen of the Night. Helped by her companion Igniculus the firefly and several unlikely allies, Aurora will face her darkest fears, including dragons and other mystical creatures in this modern take on a coming-of-age story.
Patrick Plourde, Creative Director at Ubisoft said:
“Ubisoft’s strengths include its diversity and the freedom it gives its creative teams. We want Child of Light to be like a playable poem, a love letter to art and video games.”
Enjoy the first screenshots and the game’s debut trailer!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email