Eidos Montreal announced today that Deus Ex: Human Revolution – Director’s Cut, the definitive version of the critically acclaimed action-RPG title, ships today in North America for PC, PS3, X360 and WiiU. The Director’s Cut is also available for download immediately on most platforms and is available in stores on October 25 in Europe and other PAL territories.
David Anfossi, Eidos-Montreal Head of Studio said:
“The Director’s Cut is our opportunity to address and implement all of the amazing feedback we received from the community into our much loved Deus Ex: Human Revolution. We’re incredibly lucky to have such a passionate community and we hope that new and returning players alike enjoy what we consider to be the definitive version of Human Revolution.”
Players who purchase the Director’s Cut through the Square Enix Online Store will receive the exclusive Deus Ex novella, Deus Ex: Fallen Angel. The novella, created by James Swallow, the writer behind Deus Ex: Icarus Effect, follows the story of Malik just prior to the events of Human Revolution and is a must-have for any Deus Ex fan.
Deus Ex: Human Revolution – Director’s Cut has been fully augmented to include Tongs’s Rescue mission and the entire Missing Link chapter which have been integrated seamlessly into the narrative flow as well as all of the original pre-order and bonus weapons. Fan features like the 45 minute “making of” video, over 8 hours of developer commentary, the official strategy guide, and New Game+ have also been added to the Director’s Cut.
Boss fights have been completely overhauled and redesigned with new maps and mechanics to support each one of the gameplay pillars: Action, Stealth, and Hacking. Major enhancements have also been made to the game including a rebalanced energy system, updated enemy A.I., and striking visual improvements which make this edition the best looking and most immersive Deus Ex experience available.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email