Techland announced today that its upcoming game, Hellraid, will be released digitally in 2014. The game was originally slated for a 2013 release, however the team is currently hard at work adding new features and game modes for both single-player and co-op. As a result of that, the title will miss its initial release date and will be coming on X360, PS3 and PC next year.
Hellraid’s producer Marcin Kruczkiewicz said:
“Since we started developing Hellraid we have had a clear goal to create a game that we all would love to play. We wanted to pay tribute to the best aspects of classic titles we grew up on and enhance them with new ideas, modern technology and extensive co-op that would provide players with dozens or even hundreds of hours of pure and bloody fun.
If we released our game this year we would have to make too many compromises and the final product probably wouldn’t meet all our promises and players’ expectations.”
The decision to release Hellraid in 2014 was made in order to implement new ideas and redesign those parts of the game that fans didn’t like while playtesting the game.
Marcin Kruczkiewicz added:
“For example we want to redesign the magic system to make it even more powerful and diverse, add new ways of casting spells and a set of new, more visually stunning spells.”
As the press release reads, the team wants to use this additional time also to add new gameplay features and game modes which should make the game even more entertaining for both single player and 4-player co-op.
Hellraid aims to offer a story-driven campaign of hack & slash action and unique, competitive co-op multiplayer that pits four players against the armies of hell – and each other – in a battle for points, rewards and fame.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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