Man, it’s been almost ten years since Doom 3’s release on the PC. id Software’s title did not stay true to its roots, but that’s something that most of us already knew. Doom 3 was advertised as a horror title and not as a killing_spree_mayhem. And thanks to its modding community, Doom 3 looks great, even today.
Now I don’t know whether that’s a good thing about Doom 3 (the fact that it has aged well) or a bad thing about the gaming industry. Sure thing, games nowadays support tessellation, higher resolution textures, better lighting and physics effects. But still, Doom 3 was ahead of its time and we can’t overlook the fact that every light source was casting shadows.
So, today we present you images from Guru3D’s member “Marcel” and Steam members DragonCrestPC, Lu2, Meep, MindbendeR, Sarah Walker, SmiteMeister, The-Guardian, urfragmeat and Cahir Mawr Dyffryn aep Ceallac.
In case you’re wondering, most of these users have been using the latest version of Sikkmod alongside Wulfen’s textures, as well as some other mods that can be found at Doom3’s FileFront page.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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