To be honest, we were wondering whether we should use the above title or something similar to “Failness awaits – blah blah”. According to the development team of 7FRAMED, the video that was featured in its Kickstarter campaign was a pre-rendered target. Fair enough, the team never claimed that it was in-game footage. However, we strongly believe that the screenshots that were also released alongside the pre-rendered target video are also pre-rendered and not real-time.
As the team claimed when asked about the video:
“Hi everyone, just wanted to give you comments on what will be the game. For sure what you are seing is pre-rendered, we never claimed it was full in game. This is a targert game footage so everyone can understan the mood, tension and the storyline that you will be playing. NO QTE moments, and no interactive movie. This is going to be a first person shooter where you have full control over everything.”
If we compare the screenshots with the pre-rendered video, we can find some differences between them. What’s really interesting here is that the screenshots look better than the pre-rendered video. For example, we can notice additional water pools and more objects on screen.
Is the development team suggesting that the game will look better than its pre-rendered brother? And if so, why wasn’t this video rendered in real-time to showcase the game’s visuals? Hilarious if that’s what they are implying here.
We’d love to be proven wrong and see a tech demo running those scenes in real-time. So go ahead and prove us wrong devs. We want to be proven wrong on this one. And until that happens, we are a bit skeptic about this project.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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