Larian Studios has unleashed a massive update for Divinity: Original Sin on Steam Early Access, taking the game into beta while adding loads of new talents and skills; brand new areas to explore and a whole load of other improvements.
The beta comes as a welcome update for players already enjoying the alpha in both solo and co-operative play, nearly doubling the amount of campaign gameplay available in Early Access – with much more yet to come at launch.
To celebrate the beta launch, Larian has also released a new video that showcases Original Sin’s highly varied combat.
Here are the key features of this latest update:
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28 exciting new talents, including such fun things like the Lone Wolf perk, which gives a player super abilities, but makes it impossible for him or her to hire companions.
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More than 60 new skills, allowing for a new brand of synergies, such as combining the Invisibility skill with Pickpocketing
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A new witchcraft skill tree that can be combined with other skills to deadly effect
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New areas to explore , new foes to fight, new items to find & new secrets to discover
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A brand new character creation screen with new presets such as the Shadowblade or the Wayfarer, and an enormous amount of customisation options.
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More environmental interactions – you can smash or burn doors, pickpocket characters & use staffs to electrify pools of water. Or how about burning wooden chests to get the loot inside?
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Improved AI, user interface, graphics, loading times, performance and stability mean playing Divinity: Original Sin has never been this smooth
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A truckload of new sound effects & music tracks
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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