Wargaming today released the first installment from a series of developer diaries for World of Warships, taking an extensive look at the unique features of naval warfare, the huge fleet of combat vessels and their classes.
In the first episode, the World of Warships development team dives into the complex research that goes into creating and maintaining the game’s historical authenticity, as well as the tactical approaches for conquering the high seas with the different types of combat vehicles that players will have at their command, including the aircraft carriers, massive battleships, heavy cruisers, and the light and agile destroyers.
The series will continue to center on the upcoming naval action MMO game and the team behind it, focusing on each aspect of the project throughout its development.
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John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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