System Shock 2 is one of the classiest FPS/RPG hybrids. Created by Looking Glass and Irrational Studios, this masterpiece made us fall in love with Shodan, featured a big twist regarding the entity helping the player, and was one of the few games sporting action role-playing and survival horror elements in a first person shooter.
Although there have been various HD Texture Packs for it, we cannot deny that System Shock 2 looks really, really dated. So what if this classic was remade in a current-gen engine? Polycount‘s member ‘Mr Smo’ gives us a glimpse at such a project.
Despite its current ‘WID’ state, Mr Smo’s map look incredible. This map is inspired by a concept by JimHatama, is built in CRYENGINE, and will replicate a very memorable scene from that classic shooter.
Enjoy the images below!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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