Crytek has just revealed its second new unannounced title – the first one was Arena of Fate – called HUNT: Horrors of The Gilded Age. HUNT: Horrors of The Gilded Age is a third-person action game where up to four players band together to fend off an onslaught of bloodthirsty creatures and track down breathtaking bosses. Featuring intense co-op gameplay,
HUNT is the debut title from Crytek USA, and will be published by Crytek as part of their growing Games-as-a-Service range. And as you’d expect, the game will go on show at this year’s E3 expo from June 10-12 (this is obviously the game that TwitchTV included in its schedule).
David Adams, CEO of Crytek USA, said:
“In HUNT: Horrors of the Gilded Age, players will be counting their bullets and crying out for help as they delve deeper into the shadowy world we’ve created. From the outset of the development process, we’ve poured our imaginations into the game so that everyone who plays HUNT will discover a challenging experience that feels fresh, captivating and rich in possibilities.”
Set in the late 1800s, HUNT depicts a world where so-called myths and folklore actually point to the terrifying truth about evil lurking just beyond the fringes of day-to-day life. Players act as hunters willing to take up arms and risk their necks by venturing into the deadliest of territories and facing the hideous creatures that have overrun them.
So, HUNT: Horrors of The Gilded Age is basically a new ‘Left4Dead’ game.
HUNT: Horrors of the Gilded Age is scheduled to enter Closed Beta testing on PC later this year, and players can sign up for a chance to experience the game first at its official website.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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