Ubisoft has just announced that Assassin’s Creed: Unity will be slightly delayed. While the game was planned for a late October release, the French company revealed that it is now scheduled for a November 11th release.
Assassin’s Creed: Unity Senior Producer Vincent Pontbriand said:
“This being a fully next-gen game, it requires a lot of work, a lot of production, and a lot of learning, It’s always hard to be precise and to quantify exactly how much work is involved. So as we get close to the finish we often realize we’re near the target but we’re not quite there yet.”
On a side note, our full tech interview with Ubisoft about the PC version of Assassin’s Creed: Unity will go live tomorrow.
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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