Focus Home Interactive has released the first gameplay trailer for Tindalos’ new real-time strategy game for PC, Etherium. Slated for release very early next year, Etherium unveils through 4 minutes of gameplay sequences, captured from a nearly final version of the game, its gameplay mechanics.
From units and base management, to the 3 playable factions and the “Conquest” mode, all the game’s mechanics are explained in this commented gameplay video.
“Take command of one of these three factions, each with its individual characteristics, strengths, weaknesses, technologies and special skills such as climate control, espionage and precognition. Manage your resources, build outposts to extend your control over the map, and crush your enemy under an army composed of a great variety of units: infantry, tanks, aircraft, and gigantic colossi of war.”
Etherium has a unique and dynamic weather system that has a direct impact on your strategy. Use a sandstorm to approach the enemy base unseen, or mount a rearguard attack by crossing a freezing river. Each of the 7 planets has diverse environments, and varied terrain that will force you to adapt your strategy.
The Conquest mode in Etherium is non-linear, meaning that players are free to decide how their conquests progress.
“Manage your resources, expand your colonies and extend your control of the map to assemble an army capable of crushing your opponents. Epic battles will ensue between formidable armies comprising numerous units: infantry, tanks, aircraft, and even gigantic colossi of warseveral dozens of meters high; real machines of destruction!”
Players will also use scientific research to develop a tech tree enabling them to unlock new units and upgrades, access new structures to develop their colony and to use new special skills.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email