Bandai Namco and Ubisoft announced that both Rise of Incarnates and Grow Home are currently available on Steam. Rise of Incarnates is a F2P action game blending fighting and shooting in a 2v2 battle arena, whereas Grow Home is a quirky, experiential climbing game priced at 7,99€.
Do note that while the full version of Grow Home is available on Steam, only the Early Access version of Rise of Incarnates is currently available on Valve’s distribution service.
In Grow Home, players are free to explore the strange, open world full of floating islands, majestic caves and waterfalls, all set in a beautiful and minimalist artistic style. Players take on the role of BUD (Botanical Utility Droid), an excitable, child-like robot sent on a mission to search the galaxy for a new species of plant that can oxygenate his home world.
By growing and directing the giant Star Plant into a towering organic sculpture, players reshape the planet and create a magnificent landscape that lets them climb to new heights. The game’s unique climbing controls and abilities challenge players to continually reach for higher ground.
On the other hand, Rise of Incarnates is created by the developers of TEKKEN and Soul Calibur, and aims to unleash unfettered combat upon a ravaged world on the brink of destruction.
“Meteorites falling from the sky and massive cold fronts sweeping across the land represent only a portion of the unending onslaught of catastrophe the future world is faced with. The mysterious “cube phenomena” has enveloped the people of Earth with perpetual fear, and among them are those known as “Incarnates”—humans with extraordinary abilities drawn from Daimones, or spiritual manifestations of the gods, demons, and monsters of the entire world’s mythology.”
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email