Rockstar has just released the first update for the PC version of Grand Theft Auto V. While there are no release notes as of yet, we can confirm that this patch resolves two issues that plagued a lot of PC gamers.
These two issues are the infamous Windows User Name bug that prevented gamers from launching the game and the increased CPU usage from the game’s launcher.
This update will be auto-downloaded from Rockstar’s Social Club and Steam.
We’ll be sure to update this post with the release notes once we get them!
UPDATE:
Rockstar revealed the changelog for this first update:
- Fixed an issue where the GTAV Launcher would use an abnormally high percentage of CPU and sometimes crash
- Fixed an issue where frame rate would drop when left-clicking the mouse while driving
- Added a grid to the Golf mini-game to show the topology of the green while putting
- Fixed an issue where a character’s eyebrows or other facial features could change erroneously when transferred to PC
- Fixed an issue where a some players were asked to transfer their GTA Online character while a transfer was already in progress
- YouTube uploads via the Rockstar Editor will now correctly resume if Internet connection is lost during the upload and later restored
- Fixed a rare issue where the game could crash while using the Rockstar Editor
- Projects containing deleted clips will now load properly in the Rockstar Editor and warn the player of the missing clips
- Fixed an issue where birds were not recorded correctly in Rockstar Editor clips
- Corrected an issue where certain characters in Windows usernames would cause the Launcher to fail to load or other undesired game behavior. For details, see this page.
- Fixed an issue where players with one garage would not be able to replace an existing vehicle if the garage was full and the new vehicle was purchased from an in-game website
- Additional fixes to prepare for iFruit support
- Crew Tire Smoke can no longer be purchased if you are not in a Crew
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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