Former Epic Games artist, Krzysztof Teper, has shared some incredible shots from landscapes created in Unreal Engine 4. Krzysztof’s work shows what gamers can expect from current-gen open-world games in Unreal Engine 4. That is of course if developers are able to include such detailed environments in their games. Enjoy!
UPDATE:
80 Level’s Kirill has informed us about a very interesting interview in which Krzysztof shared some of his thoughts on environmental design in games and building quick scenes in Unreal Engine 4.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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