A couple of hours ago, PCGamesHardware shared a video comparison between the PC and the PS4 versions of The Witcher 3. However, CD Projekt RED got in touch with the German website and removed the video at CD Projekt RED’s request. CD Projekt RED’s ‘Marcin Momot’ revealed this information, and shed some light between the differences between the game’s PC and PS4 builds.
As Marcin noted, the differences between the PC and the PS4 version will be:
– draw distance
– framerate
– resolution
– exclusive features such as hairworks
According to NVIDIA’s guide, the PC version will also pack higher quality effects and higher resolution textures (something that was confirmed by PCGamesHardware’s comparison video too).
Marcin also confirmed that the PC version will pack more NPCs on screen than the PS4 version.
As for the comparison video, Marcin said that it was representative of the PC version as it – the video – made the PC version look pretty bad, and that it wasn’t the final version.
“Regarding the comparion video, unfortunately we don’t know how this video was created and what PC settings have been used. It compared an early PC version with a PS4 debug build without the day 1 patch. So it’s quite an uncommon basic setting. Something went wrong here and therefore we spoke to the editorial team behind it – we both agreed something is not quite right and while we’re figuring out what mistake has been made, we have removed the video. We do admit it looked pretty wonky, hence its removal.”
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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