As we’ve already said, SLI scaling in Assassin’s Creed: Syndicate is currently a bit awful. And contrary to Warner Bros, Ubisoft is currently working to resolve this underwhelming SLI scaling. Ubisoft’s Community Manager “Mr_Shade” stated that the team is aware of the SLI issues and is currently working to resolve them.
As Mr_Shade said:
“The team are aware of the issue and are working to resolve it – it’s possible that Nvidia will release driver updates to correct this, but in the mean time – please try using just one GPU for the game so you can play if that solution works for you.”
As we’ve already said, our PC Performance Analysis has been slightly delayed in order to give Ubisoft enough time and see whether the publisher plans to address some – if not most – of the game’s issues.
Do note that we’re not favoring Ubisoft in any way as we did the exact same thing with Batman: Arkham Knight.
Kudos to our reader ‘mrSimples’ for bringing this to our attention!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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