Gameforge and Sparkypants Studios have just announced a new real-time strategy game, called Dropzone. Dropzone is described as a highly competitive title that combines the intense 1v1 action, deep strategic multi-units tactics and map control of RTS with extensive customization, pilot leveling, and familiar controls.
In Dropzone, players take control of a squad of three mighty war machines, known as “Rigs”, in explosive 15-minute battles for dominance.
“Players can choose from a variety of Pilots, Rigs and Gear to customize their squad to suit their style of play. Powered by Sparkypants Studios own Sparkle Engine, a game engine built from the ground up for competitive online play, Dropzone represents the next generation of RTS in 2016.”
Here are the game’s key features:
- 1v1 Focus on individual skill and strategic customization
- Familiar PC mouse/keyboard controls from the best of the RTS and MOBA genres
- Intense 15 minutes matches
- Extensive options for customizable units – combine pilots and gear to build a squad of Rigs that suits your style of play
- Easily understandable rules and victory conditions that provide for incredible strategic depth
- Integrated Spectator and Replay Modes allow players to watch and learn
- Powered by the brand-new next-gen Sparkle Engine, designed specifically for:
-Robust Online Play
-Responsive Controls
-Amazing Visual Fidelity that is 4k Gaming-Ready, but can scale lower-end HW
Dropzone is set for a 2016 release as a free download for the PC.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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