Stardock and Mohawk Games announced today the release of Offworld Trading Company, the economic strategy game fromCivilization IV lead designer Soren Johnson. Offworld Trading Company is described as a new direction for real-time strategy where money is both your deadliest weapon and your toughest defense.
As the press release reads:
“With a campaign, skirmishes and daily challenges, players can enjoy a game by themselves at their leisure. If they want to connect with their friends online, the multiplayer mode can host up to 8 people for a knock-down, drag out economic brawl or they can join in ranked ladder games to see who the world’s best businessman really is.”
Soren Johnson, lead designer for Offworld Trading Company and president of Mohawk Games, said:
“This game has been an idea I’ve had for a long time. I knew I wanted to create a unique real time strategy game, and when I started looking at all the possibilities, Mars just made sense for our setting.”
The real-time, player-driven market is said to be the foundation of the game, allowing players to buy and sell resources and materials – even the food and water that the colonists need to survive.
Players will need to build up enough capital to gain access to the lucrative offworld markets so that they can buy out their rivals and claim the Martian economy for themselves. But, the battle isn’t limited to the board room.
Players also have access to a black market that allows them to employ some more underhanded methods for victory, such as hiring pirate raiders, or hackers to disrupt production, or sending a covert electromagnetic pulse to an opponent’s base.
Soren Johnson added:
“There are four major corporations in the game, and all of them have their own advantages and disadvantages. When you add this to other variables within the game – like a constantly fluctuating stock market – you’re looking at a new gameplay experience every time you play.”
Offworld Trading Company is now available on Steam or through Stardock.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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