EA has released two screenshots from the PS4Pro version of Titanfall 2, so it’s time now to compare that version with the PC version. The great thing about Titanfall 2 is that it comes with an Adaptive Resolution option, therefore we compared the PS4Pro screenshots with true 4K and Adaptive 4K with 60fps.
Adaptive 4K 60FPS is on the left, Real 4K is on the middle and PS4Pro is on the right.
We should note that we disabled AA in our real 4K screenshots so that we could capture crisper images (as TSAA blurs the whole image).
What’s really interesting here is that the PS4Pro version looks quite good. In fact, it looks a bit sharper than the real 4K PC screenshots. Contrast level is also higher. Whether this is a result of a sharpening filter that was applied via Photoshop (as the game does not feature such a filter) or not remains to be seen. Still, PC gamers can use SweetFX in order to add an extra layer of sharpness.
There are some minor differences (like shadows not being rendered in the PS4Pro version and better FOV even on lower settings) that make the PC version look better, however – and contrary to Rise of the Tomb Raider – the PS4Pro comes really close to the real 4K deal.
What’s also interesting here is that there is no major differences between the real 4K and the Adaptive 4K 60FPS screenshots. Yes, the Adaptive 4K 60FPS images are blurrier (that’s mostly due to TSAA that is automatically enabled with Adaptive Resolution), however you’ll have to really examine the scenes in order to spot the differences.
For clarity purposes – and since most of you are still using 1080p monitors and TVs – we resized the uncompressed images to 1080p.
Enjoy the images!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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