Crysis is a game that a lot of PC gamers hold close to their hearts. For years they’ve been asking for a new Crysis game and while this won’t happen anytime soon, we can now get a glimpse at what a next-gen Crysis game could look like.
Damian Stempniewski has been experimenting with the latest version of CRYENGINE and Megascans, and decided to share an image from his map. Damian used the palm tress from the first Crysis, thus giving the map a Crysis-feel.
As Damian claimed, this scene was running in real-time, however it was not playable at all, mostly because he enabled tessellation on all objects.
The end result is sweet and makes us wish for a new Crysis game (similar in scope to the first one).
For comparison purposes, we’ve included a beach image from Crysis modded, so you can get an idea of the graphical jump.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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