Silicon Studio has released two new GDC 2017 trailers for the Mizuchi Engine and the Xenko Next Level Game Engine, showcasing what developers can achieve with these new two game engines. Mizuchi is a high-powered real-time rendering engine that supports physically based rendering concepts, while Xenko is described as an open-source C# game engine designed for the future of gaming. Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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