Microsoft has released Obsidian’s latest RPG, Avowed, in Early Access. Powered by Unreal Engine 5, this is one of the few titles that supports DLSS 4 Multi-Frame Gen. As such, I’ve decided to test the game at 8K on Epic Settings and with Ray Tracing.
For these 8K benchmarks, I used an AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz, and the NVIDIA GeForce RTX 5090. I also used Windows 10 64-bit, and the GeForce 572.16 driver. Moreover, I’ve disabled the second CCD on my 7950X3D.
Avowed supports DLSS 4 Multi-Frame Gen via the NVIDIA App. This means that you have to close the game, select what kind of Frame Gen you want to use from the app, and then re-launch it. So, without further ado, here are some benchmarks.
At Native 8K, our NVIDIA RTX 5090 was pushing 19-21FPS. Then, with DLSS 4 Performance Mode, we were able to get to the 50s. That’s a very healthy base framerate to use DLSS 4 Frame Gen. So, by using DLSS 4 Performance Mode with Frame Gen, we were able to get over 75FPS at all times. Finally, with DLSS 4 Multi-Frame Gen X4, we went above 130FPS at all times.
What’s shocking here is how good the default Frame Gen (MFG X2) actually is. Although we had 75FPS, the game felt super responsive. Seriously, the game was fully enjoyable at 8K, something that really shocked me. This is a title that greatly benefits from DLSS FG, so make sure to use it.
Sadly, though, Avowed is one of the few games in which I felt the extra latency of DLSS 4 Multi-Frame Gen X4. It’s not unplayable, but it does feel laggier than the default Frame Gen Mode. So, although I was getting over 130FPS, I preferred the default Frame Gen Mode with its lower framerate (which feels way more responsive).
Our PC Performance Analysis for Avowed will go live tomorrow. So, stay tuned for more. Until then, you can enjoy the following 8K video!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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