Focus Entertainment has just released a new action RPG from DON’T NOD, called Banishers: Ghosts of New Eden. Banishers: Ghosts of New Eden is powered by Unreal Engine 5, however it does not take advantage of Lumen or Nanite. And, according to our early tests, it appears that the game runs with over 100fps at Native 4K/Max Settings on the NVIDIA RTX 4090.
For our initial tests, we used an AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz, and NVIDIA’s GeForce RTX 4090. I also used Windows 10 64-bit, and the GeForce 551.23 driver. Moreover, I’ve disabled the second CCD on our 7950X3D.
First things first. The game will compile its shaders the first time you launch. As such, you won’t get any shader compilation stutters while playing it. However, there are some traversal stutters when loading new areas. As you can see in the following video, these stutters are not that annoying. And yes, these traversal stutters are also present on consoles.
At Native 4K/Max Settings and with DLAA, the NVIDIA GeForce RTX 4090 runs the game with 100-130fps. There is also support for AMD FSR 2.2, as well as DLSS 3. Yes, the launch version supports DLSS 3 Frame Generation from the get-go. And no, there is no news on when – and if – DON’T NOD will add support for AMD FSR 3.0 Frame Generation.
As I said, Banishers: Ghosts of New Eden does not support Lumen or Nanite. And, to be honest, I was a bit disappointed by the game’s graphics. You see, right now I’m playing Like a Dragon: Infinite Wealth which looks miles better than Banishers. While the main characters in Banishers look great, the lighting looks so dated. Not only that but a lot of torches do not cast shadows. Thankfully, pop-ins are kept to a minimum, so that’s at least good news. However, there is nothing here that will “wow” you.
Our PC Performance Analysis for this game will go live later this week, so stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email