As we’ve already reported, theĀ Battlefield 5 Chapter 1: Overture update is currently available for download. DICE and NVIDIA claimed that this patch comes with some impressive performance improvements for the real-time ray tracing RTX effects and as such, we’ve decided to benchmark our RTX2080Ti and see whether the game can be played at 1440p on Ultra settings.
For our benchmark purposes, we used the forest level from the France single-player campaign mission. This level is one of the most taxing ones, especially when it comes to the real-time ray tracing effects. And we are happy to report that DICE and NVIDIA were not exaggerating about the performance improvements that were introduced in this latest update.
While previously we were unable to get a smooth gaming experience at 1080p, our EVGA GeForce RTX2080Ti XC Gaming graphics card was able to run Battlefield 5 at 1440p on Ultra settings and Ultra RTX with a minimum of 53fps and an average of 65fps.
As such, Battlefield 5 is the first game with real-time ray tracing effects that can run smoothly on higher resolutions than 1080p. It’s pretty incredible what DICE and NVIDIA have achieved here, and it will be interesting to see whether all the other developers that will be using RTX will be able to match or surpass these performance numbers.
Below you can find some screenshots from the single-player campaign with RTX enabled!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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