Weekend content once more! In the fifth episode of Gaming After Dark we discuss the somewhat disastrous Halo: Infinite demo, Microsoft’s struggles generically in managing their first party studios and output, Uncharted and the potential for Sony to port more games to PC after Horizon.
Other topics this week include BattleToads, Fable, Forza Motorsport, Nintendo’s source code leaks and sales for TakeTwo’s GTA and RDR2 and more.
Our intro this week was a tad long, so if you want to skip purely to news, head to the 24:40 mark or so. We clocked in at 1 hour and 22 minutes this week. A lot to cover so longer than usual.
Anchor: https://anchor.fm/gamingafterdark/
Spotify: https://open.spotify.com/show/56rgEsED5njuKI07lV135U
Google Podcasts: https://www.google.com/podcasts?feed=aHR0cHM6Ly9hbmNob3IuZm0vcy8yMWMzZjVlOC9wb2RjYXN0L3Jzcw==
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Spencer joined us in early 2015, previously a console centric gamer he switched to PC a few years ago. He later helped push for an increase in Japanese content on PC with the #SEGAPCPorts campaign. Previously he ran a SEGA fansite as well as co-hosted a gaming podcast. He thinks Duke Nukem 3D is the best FPS of all time, his text message alert on his phone is literally Duke Nukem saying “Let God sort ’em out.”
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