Indiana Jones and the Great Circle

Indiana Jones and the Great Circle – 4K/8K Path Tracing DLSS 4 Benchmarks


MachineGames has just released a new update for the PC version of Indiana Jones and the Great Circle that adds support for DLSS 4. Thanks to this update, RTX50 series owners will be able to use DLSS 4 Multi-Frame Gen. Not only that but the update adds a new option for ray-traced shadows to include all light sources. So, time to benchmark this new update at both 4K and 8K resolutions.

For our benchmarks, I used an AMD Ryzen 9 7950X3D with a Gigabyte Motherboard X670E AORUS MASTER, G.Skill Trident Z5 Neo RGB 32GB DDR5 RAM at 6000Mhz and an NVIDIA GeForce RTX 5090 Founder’s Edition. I also used Windows 10 64-bit and the NVIDIA GeForce 572.47 WHQL driver.

Indiana Jones and the Great Circle does not have a built-in benchmark tool. So, for our tests, I used the start jungle area. This appears to be one of the most demanding areas in the game.

At Native 4K, the NVIDIA RTX 5090 pushes a minimum of 34FPS and an average of 41FPS. Then, by enabling DLSS 4 Quality Mode, we get close to a 60FPS experience. And that’s where Multi-Frame Gen comes in. With MFG X4, we were able to get over 160FPS at all times. Moreover, since our base framerate is really high, I did not notice any major input lag issues. Everything felt great.

Indiana Jones and the Great Circle 4K DLSS 4 Benchmarks

At Native 8K, the NVIDIA RTX 5090 struggles to run the game. We’re talking about 11-13FPS. DLSS 4 Performance Mode can significantly improve performance, raising our framerate to 30FPS. Then, by using MFG X4, we can get to 100-120FPS.

Indiana Jones and the Great Circle 8K DLSS 4 Benchmarks

Since Indiana Jones and the Great Circle is a slow-paced game, it’s actually playable at 8K. However, you WILL notice the extra input latency. Still, due to its slow-paced nature, it can be played. Visual artifacts are also minimal (except during quick camera movements).

My biggest gripe with MFG is the fact that it’s being disabled during cut-scenes. So, at 8K, you’ll be gaming at 100FPS and the cut-scenes will run at 30FPS. This is a big no-no for me.

And there you have it. To my surprise, Indiana Jones and the Great Circle is playable at 8K with MFG X4. It’s not the best way to experience the game. In my opinion, owners of the RTX 5090 should use MFG X4 at 4K with DLSS 4 Quality. That way, you’ll get a great image, high framerates, and responsive camera movement. Still, it’s fascinating witnessing a modern game running at 8K.

Enjoy!

Indiana Jones and the Great Circle - 8K/Supreme/Path Tracing/DLSS 4 - NVIDIA RTX 5090