Madden NFL 20 has just been released on the PC, and below you can find our performance impressions of it. Alongside our impressions, you will also find some 4K screenshots that were captured on Ultra settings.
Madden NFL 20 is using the Frostbite Engine and supports both DirectX 11 and DirectX 12. However, the game suffers from all the performance/optimization issues of its predecessor.
In DX11, there are some minor frame pacing issues. On the other hand, and while the frame pacing issues are resolved in DX12, there are some really annoying stutters. These stutters occur mostly during cut-scenes and not while playing the game, so some may be able to overlook them.
Not only that, but some cut-scenes are unnecessarily GPU-heavy, similarly to Madden NFL 19. Unfortunately, EA Sports has not resolved any of the game’s optimization issues, something that really disappointed us.
Thankfully, the game runs almost exactly the same with last year’s offering. Our AMD Radeon RX Vega 64 was able to run the game in 4K and Ultra settings, with more than 60fps during actual gameplay. Similarly, our NVIDIA GeForce RTX2080Ti had no trouble at all running the game on max settings. Do note that on both of these GPUs there were some minor drops below 60fps during specific cut-scenes.
Graphics wise, Madden NFL 20 looks very similar to its predecessor. It’s obvious that EA Sports has re-used a wide range of models and as a result of that, Madden NFL 20 does not look that wow-ish. It still looks great, but the graphical jump from Madden NFL 19 to Madden NFL 20 is as minimal as it can get. Seriously, from a visual perspective, this feels more like an expansion than a new part in the series.
All in all, Madden NFL 20 looks and runs similarly to its predecessor. Not only that, but the game also suffers from the same optimization issues that plagued Madden NFL 19. Sadly, EA Sports has not made any meaningful visual or tech improvements. As such, Madden NFL 20 is graphically a bit underwhelming, and does not bring anything new to the table.
Enjoy the following 4K screenshots!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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