Compusemble gained access to the Technical Alpha Test for Microsoft Flight Simulator 2024 and shared a couple of videos from it. And, from what we can see, the game runs with 60fps at 4K and Ultra Settings with NVIDIA DLSS Quality Mode on an NVIDIA GeForce RTX 4090.
For these first benchmarks, Compusemble used an AMD Ryzen 7 7700X with 64GB of DDR5 and an MSI GeForce RTX 4090 SUPRIM X. They’ve also installed the game on an SSD, and used Windows 11.
At 4K/Ultra with LOD Terrain at 400, there are some minor drops to 55fps at times above New York City. This is a really demanding area. Still, for the most part, the game runs with 60fps. In the second scene, the Grand Canyon, the RTX 4090 is able to hit 60fps with more ease. However, we can see that GPU usage drops at 91%, meaning that there is a CPU bottleneck in that area.
At 4K/Ultra with LOD Terrain at 200, the NVIDIA RTX 4090 gets above 60fps at all times in both New York City and Grand Canyon. Not only that, but GPU usage is higher. This is another proof that the AMD Ryzen 7 7700X cannot handle LOD Terrain at 400. So, in theory, the game should run faster on more powerful CPUs in those areas.
For those wondering, we don’t know whether the Technical Alpha Test supports DLSS 3 Frame Generation or not. Compusemble has only said that they’ve used DLSS Quality Mode. So, I assume that’s only DLSS Super Resolution.
Another interesting thing is the Internet Bandwidth requirements for these tests. At times, the game can use up to 164Mbps. Do note that this is the peak Internet speed we could spot in the videos. For the most part, the game requires less than 50Mbps. Still, this is an interesting observation.
In the second video, Compusemble compares 32GB with 64GB. On Max Settings, you’ll need 64GB in order to get a smooth gaming experience. With 32GB, you’ll get massive stutters when panning the camera. This is perhaps the only game that requires 64GB of RAM. Yes, the game is playable with 32GB. However, those stutters look kind of bad.
Microsoft Flight Simulator 2024 will be available on November 19th.
Enjoy and stay tuned for more!
UPDATE:
Compusemble confirmed that the game has support for DLSS 3 FG. In these tests, as we assumed, only DLSS 3 Super Resolution is enabled.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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