We were initially not planning to have a PC Performance Analysis for Ori and the Will of the Wisps. However, and after numerous reports about its underwhelming Xbox One X performance, we’ve decided to test it on the PC. And, we are happy to report that Ori and the Will of the Wisps runs and looks great on the PC.
As always, and prior to our PC Performance Analysis article, we’ve decided to share our performance impressions of the game in 4K on the RTX2080Ti. We’ve also captured some 4K screenshots so we can show you how beautiful this game really is.
In order to capture these screenshots, we used an Intel i9 9900K with 16GB of DDR4 at 3600Mhz. Naturally, we’ve paired this machine with an NVIDIA RTX 2080Ti. We also used Windows 10 64-bit and the latest version of the GeForce drivers.
Ori and the Will of the Wisps ran with a minimum of 101fps and an average of 145fps on the NVIDIA GeForce RTX2080Ti in 4K. As such, we are a bit puzzled at the game’s underwhelming performance on Xbox One X. According to reports, the game can drop at 45fps on Xbox One X. Thankfully, these performance issues do not occur on the PC platform. However, we did notice occasional stutters.
Graphics wise, Ori and the Will of the Wisps is absolutely gorgeous. Seriously, and despite being a platformer, Ori and the Will of the Wisps is one of the most beautiful games we’ve seen to date. This is mainly to its amazing art style. The game uses a 2D camera viewpoint and 3D objects for plants, objects and characters. It also has a lot of colours. Basically, it uses a similar technique and art style with the Trine series; a puzzle/platform series that I adore.
Our PC Performance Analysis for Ori and the Will of the Wisps will go live – most likely – tomorrow. Until then, enjoy the following screenshots!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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