Daybreak Games has launched the Early Access phase for PlanetSide Arena. The team has provided us with a review code and as such, we’ve decided to benchmark the game in 4K on our NVIDIA GeForce RTX2080Ti.
Given the fact that the game is in Early Access phase, we won’t be publishing a full-length PC Performance Analysis article yet. That can wait until the game fully releases in January 2020. The reason behind this is quite obvious; the final build of the game may look better and run faster than its Early Access build.
PlanetSide Arena is a new massive-scale sci-fi arena FPS set in the iconic PlanetSide universe. Players can choose their class, fuel their jetpack, and drop into the fray on the war-torn landscape of Auraxis.
The game currently features three major game modes: Massive Clash – an epic 500-player Group vs. Group experience – along with Solo and Team Battle Royale modes.
For these early benchmarks, we used an Intel i9 9900K with 16GB of DDR4 at 3600Mhz and an NVIDIA RTX 2080Ti. We also used Windows 10 64-bit and the GeForce 436.30 driver.
Now the good news is that PlanetSide Arena runs silky smooth in 4K and on Max settings on the NVIDIA GeForce RTX2080Ti. The game averaged between 70-85fps, and we did not notice any stuttering issues while playing. So yeah, at least the game appears to be running smoothly and without performance issues.
Daybreak Games has also added a respectable amount of graphics settings to tweak. Gamers can adjust the quality of Graphics, Textures, Shadow, Lighting and Particles. There are also options for Render Distance, Motion Blur and Fog Shadows. The game also features an Oversampling setting, as well as a Field of View Slider.
Lastly, you can find below some 4K screenshots from the game.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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