The closed beta phase for Tom Clancy’s Ghost Recon Breakpoint is currently under way and we were able to benchmark its PC version. Therefore, you can read below our first performance impressions of it. Moreover, you can find some gorgeous 4K/Ultra screenshots.
In order to capture the following 4K screenshots, we used an Intel i9 9900K with 16GB of DDR4 RAM at 3600Mhz, NVIDIA’s RTX 2080Ti, Windows 10 64-bit and the latest versions of the GeForce drivers. Yeap, you read that right; Ghost Recon Breakpoint is the first game we’re testing on our brand new gaming PC system.
As we can see, the beta build ran with 40-58fps in 4K/Ultra. What this ultimately means is that those with G-Sync monitors will be able to enjoy this title in case they are using an RTX2080Ti. However, and like with most modern-day games, we believe that a custom 3326×1872 resolution is better. This custom 4K resolution is able to keep a stable 60fps experience, and will be ideal for those with 60hz or 120hz monitors.
I’ve also included below the game’s graphics options. Ubisoft has implemented a wide range of graphics settings to tweak. Unfortunately, there isn’t any in-game benchmark tool (I hope that the final game will feature one). Still, it appears that PC gamers will be able to adjust their experience in order to boost their performance. We’ll talk more about the game’s settings and presets once the game comes out, in our proper PC Performance Analysis article.
Tom Clancy’s Ghost Recon Breakpoint releases on October 4th.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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