Lego Horizon Adventures feature

What PC system do you need to run LEGO Horizon Adventures with 60FPS?


Sony has just released LEGO Horizon Adventures on PC. And, to be honest, I wasn’t initially planning on covering it. However, after hearing a lot of complaints about its performance, I’ve decided to take a look at it. So, what PC system do you need to run it with 60FPS? Let’s find out.

For our tests, we used an AMD Ryzen 9 7950X3D with 32GB of DDR5 at 6000Mhz, and the NVIDIA GeForce RTX 4090. We also used Windows 10 64-bit, and the GeForce 566.14 driver. I know there is a new driver for the game. Still, overall performance seemed already great. Moreover, we’ve disabled the second CCD on our 7950X3D.

LEGO Horizon Adventures supports DLSS 3 Super Resolution and Frame Generation. However, there is no support for AMD FSR 3.0 or Intel XeSS. That’s a bummer for everyone who doesn’t own an RTX40 series GPU.

At Native 4K/Epic Settings, the game runs with 47FPS on the NVIDIA GeForce RTX 4090. By enabling DLSS 3 Quality, we were able to get over 80FPS at all times. And then, with DLSS 3 Frame Generation, we were able to pass 120FPS.

LEGO Horizon Adventures benchmarks-1LEGO Horizon Adventures benchmarks-3

Now the good news here is that the in-game settings can significantly improve performance. By lowering the settings to High, we were able to get over 60FPS at all times, at Native 4K. We also saw noticeable performance improvements when we lowered our settings to Medium and Low. So, contrary to some early UE5 games, LEGO Horizon Adventures can scale down on older GPUs.

LEGO Horizon Adventures benchmarks-2

In other words, although the Epic Settings are quite demanding, the High settings run great. Not only that but a lot of people won’t be able to notice the visual difference between Epic and High. So yes, the Epic settings are quite heavy. As said, though, the High settings offer great visuals at an acceptable performance.

Graphics-wise, LEGO Horizon Adventures looks great. The game has the same art style we’ve seen in pretty much all other LEGO titles. Basically, LEGO Horizon Adventures looks as good as LEGO Builder’s Journey. Only this time, instead of a small gaming area, you have a huge map. You can also interact with – and break – a lot of objects. To be honest, I don’t have anything negative to say about the game’s visuals. Everything looks amazing.

All in all, a high-end GPU like the RTX 4090 can run this latest UE5 game with 60FPS at Native 4K on High Settings, or on Epic Settings with DLSS 3 Quality. Owners of GPUs equivalent to the RTX3080 can run the game at 1080p/Epic, or 1440p/High. Since the game can scale down via its graphics settings, I don’t really believe that DLSS 3 is used as a crutch here. If you don’t want to use it, you can avoid the Epic Settings. The game will still look great on High settings.

Before closing, I should note that LEGO Horizon Adventures does not require a high-end CPU. As you can see in the following screenshots, our CPU was barely used. I also did not experience any major traversal or shader compilation stutters. There are a few, but they are not THAT frequent. So, no. This isn’t a “UE5 stutter-fest” game.

Have fun!

LEGO Horizon Adventures - Native 4K vs DLSS 3 - Epic Settings - NVIDIA RTX 4090

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