Asobo has just released a new update for A Plague Tale: Requiem that adds support for Ray Tracing. Now while Asobo claims that it has used Ray Tracing in order to enhance both ambient occlusion and shadows, the game only offers an option for ray-traced shadows. Not only that but these ray-traced shadows completely break the in-game ambient occlusion, making the game look worse. Continue reading A Plague Tale: Requiem looks WORSE with Ray Tracing, comparison screenshots
Category Archives: Articles
One Piece Odyssey PC appears to be great, runs with up to 230fps in native 4K/Max Settings on NVIDIA GeForce RTX 4090
Bandai Namco has just released One Piece Odyssey on PC. Powered by Unreal Engine 4, this new game appears to be running incredibly well on the PC platform. In fact, and at 4K/Max Settings, the game runs with a minimum of 150fps and with up to 230fps on the NVIDIA GeForce RTX 4090. Continue reading One Piece Odyssey PC appears to be great, runs with up to 230fps in native 4K/Max Settings on NVIDIA GeForce RTX 4090
Top 10 Best Optimized PC Games of 2022
2022 was a rough year. Ironically, it was easier to pick our Top Worst Optimized PC Games of 2022 than the best optimized ones. I mean, we could hardly get a Top 10 list this year. And, if we excluded some titles, we could barely hit a Top 5 list. Ouch. Continue reading Top 10 Best Optimized PC Games of 2022
NVIDIA DLSS 3 is currently the only way to get constant 60fps in The Witcher 3 Next-Gen with Ray Tracing
As we’ve already reported, The Witcher 3 Next-Gen currently suffers from some awful CPU optimization issues. These CPU optimization issues surface when players enable the game’s Ray Tracing effects. And, due to these issues, there is currently no CPU that can run The Witcher 3 Next-Gen RT with constant 60fps. Continue reading NVIDIA DLSS 3 is currently the only way to get constant 60fps in The Witcher 3 Next-Gen with Ray Tracing
DSOGaming’s Best PC Game Graphics of 2022
2022 is almost over, so we’ve decided to share with you the games that amazed us with their graphics. The following games have the best graphics, and PC gamers can use them to impress their friends. Do note that we won’t be focusing on overall optimization here. The following list is also in random order. So, without further ado, here are the best PC game graphics of 2022. Continue reading DSOGaming’s Best PC Game Graphics of 2022
Here are the Worst Optimized PC Games of 2022
And it’s that time of the year. Before publishing our Top 10 Most Optimized PC Games of 2022 article, we’ve decided to share the worst ones. The following games really let us down (tech-wise), and we consider them to be the worst optimized games that came out on PC in 2022. Continue reading Here are the Worst Optimized PC Games of 2022
CRISIS CORE –FINAL FANTASY VII– REUNION does not require a high-end PC, but has shader compilation stutters
Square Enix has just released the remaster of the Final Fantasy 7 PSP game, CRISIS CORE –FINAL FANTASY VII– REUNION, on PC. CRISIS CORE –FINAL FANTASY VII– REUNION uses Unreal Engine 4 and as the title suggests, it has shader compilation stutters on PC. Continue reading CRISIS CORE –FINAL FANTASY VII– REUNION does not require a high-end PC, but has shader compilation stutters
Need for Speed Unbound – 4K DLSS 3 Benchmarks & Impressions
Electronic Arts has just released Need for Speed Unbound on PC. Powered by the Frostbite Engine, the game supports NVIDIA’s DLSS 3 tech. As such, we’ve decided to benchmark this tech first and share our impressions of it. Continue reading Need for Speed Unbound – 4K DLSS 3 Benchmarks & Impressions
NVIDIA DLSS 3 is a game changer in Warhammer 40K: Darktide
Fatshark has just released Warhammer 40K: Darktide on PC, supporting Ray Tracing effects and NVIDIA’s DLSS 3. And, in this particular game, DLSS 3 is a game changer that can significantly improve performance without noticeable visual artifacts/issues. Continue reading NVIDIA DLSS 3 is a game changer in Warhammer 40K: Darktide
Marvel’s Spider-Man: Miles Morales – Native 4K vs DLSS 2 vs DLSS 3 Benchmarks & Impressions
Sony has just released Marvel’s Spider-Man: Miles Morales on PC. Powered by Insomniac’s in-house engine, the game supports NVIDIA’s latest DLSS tech, DLSS 3, from the get-go. As such, we’ve decided to benchmark it and share our initial impressions. Continue reading Marvel’s Spider-Man: Miles Morales – Native 4K vs DLSS 2 vs DLSS 3 Benchmarks & Impressions