Category Archives: Articles

Wolfeinsten Youngblood – RTX & DLSS Performance Benchmarks + Screenshots

MachineGames and NVIDIA have released a new patch for Wolfenstein Youngblood that adds support for real-time ray tracing effects. MachineGames has used Ray Tracing in order to enhance the game’s reflections. Moreover, the game now support NVIDIA’s DLSS tech. As such, it’s time to benchmark these new effects and see how the game runs. Continue reading Wolfeinsten Youngblood – RTX & DLSS Performance Benchmarks + Screenshots

AMID EVIL now supports real-time ray tracing effects, drops below 40fps at 1440p on an RTX2080Ti

Indefatigable and NVIDIA have implemented some real-time ray tracing effects to the retro first-person shooter, AMID EVIL. The game now supports RTX for its reflections. Therefore, it’s time to share some screenshots as well as our initial performance impressions. Continue reading AMID EVIL now supports real-time ray tracing effects, drops below 40fps at 1440p on an RTX2080Ti

Assassin’s Creed: Origins – Denuvo vs Denuvo-free benchmarks – Significantly less stuttering, faster loading

As we’ve already reported, a “games cracking” group was able to completely remove Denuvo and VMProtect from Assassin’s Creed: Origins. Therefore, we’ve decided to test the UPLAY and the pirated versions in order to see whether these DRMs have any negative effect on the game’s performance. Continue reading Assassin’s Creed: Origins – Denuvo vs Denuvo-free benchmarks – Significantly less stuttering, faster loading

Darksiders Genesis runs with 60fps in 4K/Max settings on the NVIDIA RTX2080Ti + 4K Screenshots

The embargo for the latest part in the Darksiders series, Darksiders Genesis, has just been lifted, and we can share with you some 4K screenshots from the PC version. Moreover, we can share our initial 4K PC performance impressions of it. Continue reading Darksiders Genesis runs with 60fps in 4K/Max settings on the NVIDIA RTX2080Ti + 4K Screenshots

Halo: Reach runs with ease in 4K/Max settings on the PC, does not suffer from mouse acceleration/smoothing

And the time has finally come. Halo: Reach has finally been released officially on the PC. As such, we’ve decided to test the game in 4K and on Max settings, and share our initial PC 4K performance impressions of it. Continue reading Halo: Reach runs with ease in 4K/Max settings on the PC, does not suffer from mouse acceleration/smoothing

Sniper: Ghost Warrior Contracts runs with 51-63fps in 4K/Very High settings on the NVIDIA RTX2080Ti

Sniper: Ghost Warrior Contracts releases later today and CI Games has provided us with a review code. As such, we’ve decided to share some 4K screenshots from it on Very High settings. We’ll be also sharing our initial 4K PC performance impressions of it below. Continue reading Sniper: Ghost Warrior Contracts runs with 51-63fps in 4K/Very High settings on the NVIDIA RTX2080Ti

Shenmue 3 runs with 62-102fps in 4K/Very High settings on the NVIDIA GeForce RTX2080Ti

Deep Silver has finally released Shenmue 3 on the PC. The game uses Unreal Engine 4 and is exclusive on the Epic Games Store. Deep Silver has provided us with a review code so before publishing our PC Performance Analysis, we’ve decided to share some 4K/Very High screenshots from it. Alongside these screenshots, we’ll be also sharing our initial 4K performance impressions. Continue reading Shenmue 3 runs with 62-102fps in 4K/Very High settings on the NVIDIA GeForce RTX2080Ti

NVIDIA GeForce RTX2080Ti runs Star Wars Jedi: Fallen Order with 44-65fps in 4K/Epic Settings

Electronic Arts has just released Star Wars Jedi: Fallen Order on the PC. As usual, and prior to our PC Performance Analysis, we’ve decided to capture some 4K screenshots on Max/Epic settings. Furthermore, we’ll be sharing below our initial 4K performance impressions of it. Continue reading NVIDIA GeForce RTX2080Ti runs Star Wars Jedi: Fallen Order with 44-65fps in 4K/Epic Settings

I don’t know which is more pathetic: Bethesda finally killing Human Head Studios or HHS sending Rune 2 out to die

A couple of hours ago, Bethesda announced the formation of Roundhouse Studios. As the publisher noted, Roundhouse is staffed by the team from the recently closed Human Head Studios. Now this last part caught me off guard. Did I miss a memo? When did Human Head Studios close? Rune 2 has just come out on the Epic Games Store so what the hell is going on here? Continue reading I don’t know which is more pathetic: Bethesda finally killing Human Head Studios or HHS sending Rune 2 out to die

NVIDIA GeForce RTX2080Ti runs Need for Speed: Heat with 43-63fps in 4K/Ultra + 4K Screenshots

Electronic Arts has just released the latest part in the Need for Speed series, Need for Speed: Heat. This new NFS game uses the Frostbite Engine and we’ve decided to share some 4K screenshots from it. Alongside these PC screenshots, we’ll be also sharing our initial 4K PC performance impressions. Continue reading NVIDIA GeForce RTX2080Ti runs Need for Speed: Heat with 43-63fps in 4K/Ultra + 4K Screenshots