Game Science has lifted the last embargo for Black Myth: Wukong, and we can finally share our tech impressions. In this article, we’re going to share our impressions, comparison screenshots and benchmarks for its Ray Tracing effects and NVIDIA’s DLSS 3. Continue reading Black Myth: Wukong – Ray Tracing & DLSS 3 Benchmarks
Category Archives: Articles
The First Descendant – NVIDIA DLSS 3 vs AMD FSR 3.0 Benchmarks & Comparisons
A couple of days ago, NEXON released its free-to-play third-person looter shooter, The First Descendant, on PC. Powered by Unreal Engine 5, this game supports both NVIDIA DLSS 3 and AMD FSR 3.0. As such, we’ve decided to benchmark them and compare them. Can AMD’s upscaling and frame generation tech compete with NVIDIA’s offering in this title? Time to find out. Continue reading The First Descendant – NVIDIA DLSS 3 vs AMD FSR 3.0 Benchmarks & Comparisons
The First Descendant has the most underwhelming Ray Tracing effects we’ve ever seen
NEXON has just launched its latest free-to-play third-person looter shooter, The First Descendant, on PC. The game is powered by Unreal Engine 5, and supports Ray Tracing, as well as DLSS 3 and FSR 3.0. In this article, we’ll be taking a look at its Ray Tracing effects. And, as the title implies, they are the most underwhelming RT effects we’ve ever seen in any game. Continue reading The First Descendant has the most underwhelming Ray Tracing effects we’ve ever seen
Here’s how you can fix the PC crash issues in Hogwarts Legacy
Earlier this month, Avalanche Software released a new update for Hogwarts Legacy. However, many players have reported that this update caused a lot of stability and crash issues on PC. So, if your game crashes every 5-10 minutes, here’s how you can fix it. Continue reading Here’s how you can fix the PC crash issues in Hogwarts Legacy
Riven Remake – Native 4K vs NVIDIA DLSS 3 vs AMD FSR 2.2 Benchmarks & Comparisons
Cyan Worlds has just released an official remake of its adventure game, Riven, on PC. Powered by Unreal Engine 5, this remake supports NVIDIA DLSS 3.7 Super Resolution and AMD FSR 2.2. As such, we’ve decided to benchmark them against Native 4K, and share some comparison screenshots. So, let’s dive in. Continue reading Riven Remake – Native 4K vs NVIDIA DLSS 3 vs AMD FSR 2.2 Benchmarks & Comparisons
The Abandoned Warehouse Tech Demo is the perfect example of why Unreal Engine 5 and real-time Ray Tracing can only harm games/demos with amazing pre-baked lighting
In September 2023, Scans Factory released a pretty cool tech demo for Unreal Engine 4, called Abandoned Warehouse. That demo had amazing pre-baked lighting using traditional methods, and it did not use Ray Tracing or Path Tracing. So, earlier this month, Scan Factory ported the tech demo to Unreal Engine 5, using Lumen and Nanite. And, as you will see, this tech demo is the perfect example of why UE5 can actually harm games and demos that use incredible pre-baked lighting. Continue reading The Abandoned Warehouse Tech Demo is the perfect example of why Unreal Engine 5 and real-time Ray Tracing can only harm games/demos with amazing pre-baked lighting
Atomic Heart – Ray Tracing 4K Benchmarks
A couple of days ago, Mundfish released a new update for Atomic Heart that added Ray Tracing effects to it. As such, we’ve decided to benchmark these RT effects on an NVIDIA GeForce RTX 4090. Do these RT effects significantly improve the game’s image quality? And are they worth the performance hit? Time to find out. Continue reading Atomic Heart – Ray Tracing 4K Benchmarks
PSA: Here’s how to fix the boot crashes, stutters, sound crackling and internet connection loss issues of your Gigabyte X670E Aorus Master motherboard
Now here’s a PSA for all our readers who own a Gigabyte X670E Aorus Master motherboard. If you’ve had this motherboard for a while, you may have experienced some weird issues with it. From boot crashes to suddenly losing the Internet connection in Windows, this motherboard could behave abnormally. Thankfully, there is a way to somehow fix these issues. So, let’s find out how. Continue reading PSA: Here’s how to fix the boot crashes, stutters, sound crackling and internet connection loss issues of your Gigabyte X670E Aorus Master motherboard
Can the NVIDIA GeForce RTX 4090 run Senua’s Saga: Hellblade 2 with 60fps at Native 4K/Max Settings?
Microsoft has just released Senua’s Saga: Hellblade 2 on PC. The game is powered by Unreal Engine 5 and it’s locked at 30fps on consoles. So, what kind of PC do you need to run it at 60fps? And can an NVIDIA GeForce RTX 4090 push high framerates at Native 4K/Max Settings? Let’s find out. Continue reading Can the NVIDIA GeForce RTX 4090 run Senua’s Saga: Hellblade 2 with 60fps at Native 4K/Max Settings?
Ghost of Tsushima – AMD FSR 3.0 vs NVIDIA DLSS 3 Benchmarks & Comparisons
Sony has just released Ghost of Tsushima on PC. The game was ported by Nixxes and supports both AMD FSR 3.0 and NVIDIA DLSS 3 at launch. As such, we’ve decided to benchmark and compare them. Continue reading Ghost of Tsushima – AMD FSR 3.0 vs NVIDIA DLSS 3 Benchmarks & Comparisons