Category Archives: News

Silent Hill-inspired psychological horror adventure, Post Trauma, is coming to PC on October 29th

Raw Fury has announced that its Silent Hill-inspired psychological horror adventure, Post Trauma, will be coming to PC on October 29th. To celebrate this announcement, the team has shared a new trailer that you can find below. Continue reading Silent Hill-inspired psychological horror adventure, Post Trauma, is coming to PC on October 29th

Bioware has detailed the Ray Tracing effects for Dragon Age: The Veilguard, and has shared even more PC tech details

As we informed you yesterday, Dragon Age: The Veilguard will support Ray Tracing on PC. At that time, we didn’t know how BioWare would be using RT. Thankfully, though, we now have more PC tech details about this new Dragon Age game. Continue reading Bioware has detailed the Ray Tracing effects for Dragon Age: The Veilguard, and has shared even more PC tech details

Directive 8020 is a sci-fi survival horror adventure, coming to PC in 2025, and here are its PC requirements

Supermassive Games has announced a new sci-fi survival horror game coming to PC in 2025. To celebrate, they shared the game’s first trailer, which you can watch below. Not only that but we got some official PC requirements. So, let’s take a look at them. Continue reading Directive 8020 is a sci-fi survival horror adventure, coming to PC in 2025, and here are its PC requirements

Mafia 4 will be called Mafia: The Old Country, first teaser trailer

2K Games and Hangar 13 have announced that the next part of the Mafia series will be called Mafia: The Old Country. In other words, Mafia 4 is Mafia: The Old Country. And, to celebrate this announcement, the teams shared a teaser trailer that you can find below. Continue reading Mafia 4 will be called Mafia: The Old Country, first teaser trailer

Indiana Jones and the Great Circle will support Full Ray Tracing & DLSS 3.5

NVIDIA has announced that Indiana Jones and the Great Circle will support Full Ray Tracing and DLSS 3.5. By Full Ray Tracing, NVIDIA obviously means that the devs will use Ray Tracing for more than one effect. As such, we can expect ray-traced global illumination, shadows, reflections and ambient occlusion. Continue reading Indiana Jones and the Great Circle will support Full Ray Tracing & DLSS 3.5