Category Archives: Patches

The First Descendant Patch 1.0.3 fixes memory leaks, adds AFK option to Player Report Menu, resolves the “Abort Mission” exploit

NEXON has released Patch 1.0.3 for The First Descendant. According to the release notes, this hotfix fixes some memory leaks, as well as some issues with NVIDIA DLSS Frame Generation. Moreover, it brings a number of tweaks and additions. So, let’s take a look at them. Continue reading The First Descendant Patch 1.0.3 fixes memory leaks, adds AFK option to Player Report Menu, resolves the “Abort Mission” exploit

No Man’s Sky Patch 5.0 Adds Volumetric Clouds, Detailed Shadows, Better Water, New Wind System, Performance Optimizations and Support for NVIDIA DLSS 3

Hello Games has released Title Update 5.0 for No Man’s Sky, and revealed its full patch notes. According to the devs, this patch brings huge leaps in water and cloud quality, as well as increased planetary variety, new gameplay features, and more. So, let’s take a closer look at it. Continue reading No Man’s Sky Patch 5.0 Adds Volumetric Clouds, Detailed Shadows, Better Water, New Wind System, Performance Optimizations and Support for NVIDIA DLSS 3

Still Wakes the Deep Patch 1.3 adds support for NVIDIA DLSS, AMD FSR and Intel XeSS to the Game Pass version

A lot of Game Pass PC players were disappointed with Still Wakes the Deep. You see, this new UE5 adventure game did not support NVIDIA DLSS, AMD FSR and Intel XeSS at launch. However, The Chinese Room released yesterday a patch to fix this. Continue reading Still Wakes the Deep Patch 1.3 adds support for NVIDIA DLSS, AMD FSR and Intel XeSS to the Game Pass version

The First Descendant Patch 1.0.2 improves stability by reducing CPU load during shader generation, lowers GPU memory usage and brings some optimization improvements

NEXON has released Title Update 1.0.2 for The First Descendant. According to the release notes, this patch improves the stability of the shader preparation process, lowers GPU memory usage, and packs various optimizations. Continue reading The First Descendant Patch 1.0.2 improves stability by reducing CPU load during shader generation, lowers GPU memory usage and brings some optimization improvements

Here’s the full list of fixes, tweaks and changes for Battlefield 2042 Patch 7.4.0

DICE has shared the full patch notes for Battlefield 2042 Title Update 7.4.0, listing all the fixes, tweaks and changes that it brings. This patch will be released on July 9th and it will mark the final major update of Season 7: Turning Point. So, let’s take a closer look at it. Continue reading Here’s the full list of fixes, tweaks and changes for Battlefield 2042 Patch 7.4.0