Category Archives: Patches

Star Citizen – Alpha 3.17.2 increases server capacity to 100 players & implements AI Planetary Nav Mesh

Cloud Imperium Games today released Star Citizen – Alpha 3.17.2, bringing new content and features to the expanding ‘verse. Alpha 3.17.2 introduces the all-new Siege of Orison dynamic event, expands explorable derelict ships and outposts, implements the first iteration of AI Planetary Nav Mesh, adds the drivable Anvil Centurion anti-aircraft vehicle, and more. Continue reading Star Citizen – Alpha 3.17.2 increases server capacity to 100 players & implements AI Planetary Nav Mesh

No Man’s Sky Endurance Update 3.96 released, fixes numerous bugs and crashes, full patch notes

Hello Games has released a brand new update for No Man’s Sky. According to the release notes, No Man’s Sky Endurance Update 3.96 addresses numerous bugs, visual issues and crashes that affected the game. Continue reading No Man’s Sky Endurance Update 3.96 released, fixes numerous bugs and crashes, full patch notes

Mass Effect 2 Legendary Edition Unofficial Patch 0.9.1 released & detailed

Team Pyjak has released a brand new unofficial patch for Mass Effect 2 Remaster that’s included in the Legendary Edition Trilogy. This unofficial patch brings numerous fixes, tweaks and additions, and below you can also find its complete changelog. Continue reading Mass Effect 2 Legendary Edition Unofficial Patch 0.9.1 released & detailed

New Monster Hunter Rise Update will bring NVIDIA DLSS, Classic Filter & Detailed Photo Mode

Capcom has detailed an upcoming update for Monster Hunter Rise that will release on June 30th, and will be 22GB in size. According to the release notes, the June 30th Patch will add support for NVIDIA DLSS, and will introduce a Classic Filter and a Detailed Photo Mode. Continue reading New Monster Hunter Rise Update will bring NVIDIA DLSS, Classic Filter & Detailed Photo Mode