Fatshark has released the next part of its Warhammer 40K series, Warhammer 40K: Darktide, on PC. Powered by Fatshark’s in-house engine, it’s time now to benchmark it and see how it performs on the PC platform. Continue reading Warhammer 40K: Darktide PC Performance Analysis & Ray Tracing Benchmarks
Category Archives: PC Performance Analyses
Gungrave G.O.R.E PC Performance Analysis
Last week, Prime Matter released Gungrave G.O.R.E on PC. Powered by Unreal Engine 4, it’s time now to benchmark it and see how it performs on the PC platform. Continue reading Gungrave G.O.R.E PC Performance Analysis
Evil West PC Performance Analysis
Focus Entertainment has just released the new third-person action game from Flying Wild Hog, Evil West. Powered by Unreal Engine 4, it’s time now to benchmark it and see how it performs on the PC platform. Continue reading Evil West PC Performance Analysis
Marvel’s Spider-Man: Miles Morales PC Performance Analysis
Sony has just released Marvel’s Spider-Man: Miles Morales on PC. Powered by Insomniac’s in-house engine, it’s time now to benchmark it and see how it performs on the PC platform. Continue reading Marvel’s Spider-Man: Miles Morales PC Performance Analysis
Sonic Frontiers PC Performance Analysis
SEGA has released its latest 3D Sonic game, Sonic Frontiers, on PC. Powered by the Hedgehog 2 Engine, it’s time now to benchmark it and see how it performs on the PC platform. Continue reading Sonic Frontiers PC Performance Analysis
Forza Horizon 5 – Ray Tracing, NVIDIA DLSS 2 & AMD FSR 2 Benchmarks & Comparisons
Last week, Playground Games released an update for Forza Horizon 5 that added support for Ray Tracing, NVIDIA’s DLSS 2 and AMD’s FSR 2.2. As such, we’ve decided to benchmark them and compare them. Continue reading Forza Horizon 5 – Ray Tracing, NVIDIA DLSS 2 & AMD FSR 2 Benchmarks & Comparisons
Sackboy: A Big Adventure Ray Tracing & DLSS 2 Benchmarks
Sony has just released Sackboy: A Big Adventure on PC and as we’ve already reported, the game supports Ray Tracing for reflections, shadows and ambient occlusion. Furthermore, the game supports NVIDIA’s DLSS 2 AI-upscaling tech. As such, we’ve decided to benchmark them on the NVIDIA GeForce RTX 4090. Continue reading Sackboy: A Big Adventure Ray Tracing & DLSS 2 Benchmarks
Gotham Knights PC Performance Analysis
Since the review code for Gotham Knights had major performance issues, we’ve decided to test its launch/retail version. So, now that the game is out, it’s time to benchmark it and see how it performs on the PC platform. Continue reading Gotham Knights PC Performance Analysis
UNCHARTED: Legacy of Thieves Collection PC Performance Analysis
Sony has finally released UNCHARTED: Legacy of Thieves Collection on PC. Powered by Naughty Dog’s in-house engine, it’s time now to benchmark it and see how it performs on PC. Continue reading UNCHARTED: Legacy of Thieves Collection PC Performance Analysis
Call of Duty: Modern Warfare 2 PC Performance Analysis
Activision has released the single-player campaign of Call of Duty: Modern Warfare 2 for those that have pre-ordered the game. Powered by IW engine 9, it’s time now to benchmark it and see how it performs on PC. Continue reading Call of Duty: Modern Warfare 2 PC Performance Analysis