Category Archives: PC Performance Analyses

Ghostwire: Tokyo – NVIDIA DLSS, AMD FSR & Ray Tracing Benchmarks

Bethesda has just released the new first-person action game from Tango Gameworks, Ghostwire: Tokyo. The game uses Unreal Engine 4 and supports NVIDIA DLSS and AMD FSR, as well as Ray Tracing. As such, and before publishing our PC Performance Analysis, we’ve decided to benchmark and compare these features. Continue reading Ghostwire: Tokyo – NVIDIA DLSS, AMD FSR & Ray Tracing Benchmarks

Stranger of Paradise Final Fantasy Origin PC Performance Analysis

Square Enix released last week its new Souls-like Final Fantasy spin-off, Stranger of Paradise Final Fantasy Origin. Developed by Team Ninja, the team behind the Nioh series, it’s time now to benchmark it and see how it performs on the PC platform. Continue reading Stranger of Paradise Final Fantasy Origin PC Performance Analysis

Shadow Warrior 3 PC Performance Analysis

Earlier this month, Devolver released the latest part in Flying Wild Hog’s Shadow Warrior series, Shadow Warrior 3. At launch, the game had major stuttering issues, which is why we’ve decided to slightly delay our analysis. Powered by Unreal Engine 4, it’s time now to benchmark it and see how it performs on the PC platform. Continue reading Shadow Warrior 3 PC Performance Analysis

Shadow Warrior 3 – Native 4K vs NVIDIA DLSS vs AMD FSR Comparisons & Benchmarks

Shadow Warrior 3 releases tomorrow and Devolver has provided us with a review code. And, since the game supports both AMD FSR and NVIDIA DLSS, we’ve decided to benchmark and compare them against native 4K. Continue reading Shadow Warrior 3 – Native 4K vs NVIDIA DLSS vs AMD FSR Comparisons & Benchmarks