EXOR Studios and Surefire Games have just released The Riftbreaker on PC. Powered by the Schmetterling 2.0 Engine, it’s time to benchmark it and see how it performs on the PC platform. Continue reading The Riftbreaker PC Performance Analysis
Category Archives: PC Performance Analyses
INDUSTRIA PC Performance Analysis
INDUSTRIA is a new surreal narrative first-person shooter by Bleakmill. Powered by Unreal Engine 4 and supporting both Ray Tracing and DLSS, it’s time to benchmark it and see how it performs on the PC platform. Continue reading INDUSTRIA PC Performance Analysis
Far Cry 6 PC Performance Analysis
Far Cry 6 releases tomorrow and Ubisoft has lifted its review embargo. Powered by the Dunia Engine, it’s time now to benchmark it and see how it performs on the PC platform. Continue reading Far Cry 6 PC Performance Analysis
Hot Wheels Unleashed PC Performance Analysis
Milestone has just released a new arcade racing game, Hot Wheels Unleashed, on PC. Powered by Unreal Engine 4, it’s time to benchmark it and see how it performs on the PC platform. Continue reading Hot Wheels Unleashed PC Performance Analysis
Medieval Dynasty PC Performance Analysis
Medieval Dynasty has just left Early Access and has been fully released on PC. Powered by Unreal Engine 4, it’s time to benchmark it and see how it performs on the PC platform. Continue reading Medieval Dynasty PC Performance Analysis
Kena Bridge of Spirits PC Performance Analysis
Kena Bridge of Spirits is a new beautiful story-driven action-adventure game that combines exploration with fast-paced combat. Powered by Unreal Engine 4, it’s time to benchmark it and see how it performs on the PC platform. Continue reading Kena Bridge of Spirits PC Performance Analysis
Deathloop PC Performance Analysis
Bethesda has released on PC the latest first-person shooter from Arkane Studios, Deathloop. Powered by the Void Engine, it’s time now to benchmark its non-ray-traced version and see how it performs on the PC platform. Continue reading Deathloop PC Performance Analysis
Deathloop – Ray Tracing & AMD FSR Benchmarks & Comparisons
Arkane’s latest game, Deathloop, is now available on PC. Powered by the Void Engine, the game supports both Ray Tracing effects and AMD’s FidelityFX Super Resolution tech. Therefore, it’s time to benchmark them. Continue reading Deathloop – Ray Tracing & AMD FSR Benchmarks & Comparisons
Tales of Arise PC Performance Analysis
Bandai Namco has released its latest action RPG, Tales of Arise, on PC. Powered by Unreal Engine 4, it’s time to benchmark it and see how it performs on the PC platform. Continue reading Tales of Arise PC Performance Analysis
Life is Strange True Colors PC Performance Analysis
Square Enix has just released Life is Strange True Colors on PC. Powered by Unreal Engine 4 and supporting Ray Tracing Shadows and DX12, it’s time to benchmark it and see how it performs on the PC platform. Continue reading Life is Strange True Colors PC Performance Analysis