Last week, Microsoft released Obsidian’s The Outer Worlds 2. Powered by Unreal Engine 5, it’s time now to benchmark it and examine its performance on PC. Continue reading The Outer Worlds 2 Benchmarks & PC Performance Analysis
Category Archives: PC Performance Analyses
Battlefield REDSEC Benchmarks & PC Performance Analysis
EA and DICE have just released a free-to-play battle royale mode for Battlefield 6, called Battlefield REDSEC. Battlefield REDSEC allows 100 players to duke it out in one big map. Powered by Frostbite Engine, I’ve decided to test this new mode on my main gaming PC. So, let’s dive in. Continue reading Battlefield REDSEC Benchmarks & PC Performance Analysis
The Outer Worlds 2 – DLSS 4 & Ray Tracing Benchmarks
Microsoft has just released The Outer Worlds 2 on PC. The Outer Worlds 2 is powered by Unreal Engine 5, and supports NVIDIA DLSS 4 and Ray Tracing on PC. So, before publishing our PC Performance Analysis, I’ve decided to test these techs on the NVIDIA RTX 5090. So, let’s dive in. Continue reading The Outer Worlds 2 – DLSS 4 & Ray Tracing Benchmarks
Ninja Gaiden 4 Benchmarks & PC Performance Analysis
Earlier this week, Microsoft released the latest part in the Ninja Gaiden series, Ninja Gaiden 4. Powered by PlatinumGames’ in-house engine, it’s time now to benchmark it and examine its performance on PC. Continue reading Ninja Gaiden 4 Benchmarks & PC Performance Analysis
Vampire: The Masquerade – Bloodlines 2 PC Performance Analysis
Paradox Interactive has just released Vampire: The Masquerade – Bloodlines 2. Powered by Unreal Engine 5, it’s time now to benchmark it and examine its performance on PC. Continue reading Vampire: The Masquerade – Bloodlines 2 PC Performance Analysis
Vampire: The Masquerade – Bloodlines 2 runs with 160FPS at 8K/Ultra with DLSS 4 MFG X4 on an NVIDIA RTX 5090
Paradox Interactive has just released Vampire: The Masquerade – Bloodlines 2 on PC. The game is powered by Unreal Engine 5, and from the looks of it, it runs pretty well on PC. As usual, before publishing our PC Performance Analysis, I decided to test the game on the NVIDIA RTX 5090. So, let’s see how it runs at both 4K and 8K. Continue reading Vampire: The Masquerade – Bloodlines 2 runs with 160FPS at 8K/Ultra with DLSS 4 MFG X4 on an NVIDIA RTX 5090
Ninja Gaiden 4 runs with 120FPS at Native 4K with DLAA/Max Settings on NVIDIA RTX 5090
Microsoft has just released Ninja Gaiden 4 on PC. Developed by PlatinumGames and powered by its in-house engine, I was a bit cautious about it. You see, Ninja Gaiden 2 Black had numerous PC issues. Thankfully, though, I can say that Ninja Gaiden 4 appears to be running like a charm on PC. Continue reading Ninja Gaiden 4 runs with 120FPS at Native 4K with DLAA/Max Settings on NVIDIA RTX 5090
Double Fine’s Keeper Runs at 60FPS in Native 4K Only on Medium Settings with NVIDIA RTX 5090
Last week, Microsoft released a new game from Double Fine, called Keeper. Keeper is an atmospheric puzzle adventure that uses Unreal Engine 5. So, let’s see whether this new UE5 game can run smoothly on a high-end GPU like the NVIDIA RTX 5090. Continue reading Double Fine’s Keeper Runs at 60FPS in Native 4K Only on Medium Settings with NVIDIA RTX 5090
ARC Raiders runs with over 100FPS at Native 4K/Epic Settings with Ray Tracing on an NVIDIA RTX 5090
Embark Studios has launched the Open Playtest for ARC Raiders. Arc Raiders is a PvPvE extraction shooter from the devs behind the free-to-play online fast-paced first-person shooter, THE FINALS. The game is using Unreal Engine 5, and it supports RTGI on PC. And, from the looks of it, it runs extremely well. Continue reading ARC Raiders runs with over 100FPS at Native 4K/Epic Settings with Ray Tracing on an NVIDIA RTX 5090
Battlefield 6 Benchmarks & PC Performance Analysis
EA has lifted the review embargo for Battlefield 6. Powered by the Frostbite Engine, it’s time to benchmark it and examine its performance on PC. Continue reading Battlefield 6 Benchmarks & PC Performance Analysis